![]() I made brand new stacks separately in both LC9,5 and LC9,6 with a single button to test, selected the same icons. I've tried compiling my standalone app with LC9,5 and LC 9,6 and got the same ERROR ITMS-90022 moved my icons to my computer's Documents folder (as that's the only way my audio copy files seemed to work), cleared all the icons and reselected them cleared all the icons and reselected them But no app icon shows up in the simulator or on my physical device and I keep getting ERROR ITMS-90022 for 120x120, 76x76 and 152x152 I was able to run it in simulator (xcode 10,1, SDK 12,1 or xcode 11,3 SDK 13,3) and my physical iPhone. So then I opened up this same app in LC 9,6 and continued making it. Initially I started making this app a few days ago in LC 9,5 but then I found it would refuse to run on the simulator (xcode 10,1, SDK 12,1) It might be worth clearing all the icons and reselecting them, at least this has fixed the problem for another user that had exactly the same issue in the past. Is it by any chance an old app, which you have recompiled with LC 9,6? Xcode 10,1 & 11,3 placed in the iOS SDKs (took a lot of trial and error with livecode and xcode sdk versions before it let me build a standalone app without erroring, so that's why I'm using these) app file and show package contents I can see all the splash images but no sign of the icon images. ![]() When I put the app onto a simulator or my personal iPhone device the app icon still displays as the default white one but splash screen works fine. Make sure the Info,plist file includes appropriate entries referencing the file. To support older versions of iOS, the icon may be required in the bundle outside of an asset catalog. The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in. ipa file and submitted it via Application Loader and I got this errorĮRROR ITMS-90022: "Missing required icon file. png Icons and Splash screens uploaded correctly in the Standalone Application Settings.
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